Hookshot Inc. is a website about downloadable video games that cost $15 or less. We patrol a wild and hectic new frontier in video games, taking aim at the titles that deserve attention – and pulling them directly into the lives of busy players.
Must Plays

Broforce! Yaaaaaaaay.

Broforce! Yaaaaaaaay.
Broforce! Say it aloud. Speak its name and be happy, for it is exactly the game that the name suggests it will be. Over on Eurogamer, the ever-lovely Jeffrey Matulef argued that it's the action-adventure that Ubisoft's rather miserable Expendables 2 should have been. It's hard to improve on that description, really, so I won't try. Instead, here are a few paragraphs on why I like it so much.

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Review: Drop7’s secret mode – without any real spoilers regarding Drop7’s secret mode

Review: Drop7’s secret mode – without any real spoilers regarding Drop7’s secret mode
Drop7’s secret mode has been relatively common knowledge for long enough now that the time has come to – y’know – review it. However, because I can’t be sure that everybody’s discovered it, I thought the decent thing to do would be to review it without really giving anything away about it.

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God of Blades: Loreseeker is rather lovely

God of Blades: Loreseeker is rather lovely
Listen, I'm not really prepared to stop talking about God of Blades until it's actually out, and it isn't actually out just yet. When is it out? Who knows. Soon. Soon is good enough. While we all wait, though, let's have a look at this Loreseeker thing.

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Tokyo Jungle – review

Tokyo Jungle - review
Life's a constant struggle for survival when you're a small pet in a big hat on the streets of a post-apocalyptic city. But is there more to Sony Japan's offbeat game than shagging, killing and eating? More importantly, does there need to be?

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The shocking truth behind Super Hexagon creator’s score scam

The shocking truth behind Super Hexagon creator's score scam
Hookshot Inc. carries out its most ambitious and rigorous investigation yet, into the dark mind of Terry Cavanagh, creator of VVVVVV and Super Hexagon, a man who will stop at nothing to cheat his customers out of glory.

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Game of the week! Qrth-Phyl

Game of the week! Qrth-Phyl
Okay, so Game of the Week isn't actually a regular thing, but I thought I needed to fire it up today because Qrth-Phyl is out.

Qrth-Phyl? What's that?

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Super Hexagon: The joys of waiting

Super Hexagon: The joys of waiting
I was looking in a shop window earlier today and it made me think about looking in shop windows. I'm not about to launch into the first bars of The High Street's Dying (and Isn't It Sad?), but I thought I might riff for a few horribly muso moments on Hey! What Happened to Waiting? I'll have my back turned to the audience throughout, obv.

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Granny Smith: Your elder and better

Granny Smith: Your elder and better
You can't help but think the makers of Granny Smith could've jazzed up their game name a little. Grannies? Grannies aren't cool, while my memories of the popularity of various members of the Munch Bunch suggest that apples aren't down with the kids (in 1987) either.

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Hero Academy – it’s a lab as much as a battlefield

Hero Academy - it's a lab as much as a battlefield
Chris is terrible at Hero Academy. Seriously. It's embarrassing.

He is slowly getting better, though - largely because the tutorial has finally taught him something really obvious...

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Doodle Jump: Still taking us higher

Doodle Jump: Still taking us higher
Retro gaming has changed. Once upon a time it was all about dusting off machines secreted in the attic, or fiddling with emulators. Now it’s sitting on a train, bored, and suddenly noticing you still have Doodle Jump installed. All of a sudden you’re transported back to the heady days of 2009.

Times were better. “P-P-P-P-oker face!”: Remember that one? Ah, memories.

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Every exit is an entrance: you must play Thirty Flights of Loving

Every exit is an entrance: you must play Thirty Flights of Loving
Thirty Flights of Loving is a short game that deserves a very long post. A long post would ruin all the pleasures of discovery, however, so it's going to have to wait.

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Modojo has the low-down on Bad Hotel

Modojo has the low-down on Bad Hotel
Brothers and sisters: like most games writers, I spent the morning tooling around my empty mansion, wearing a dressing gown and carrying a cane, and plotting a complex vengeance on those who would prey upon the weak and fearful. Over at Modojo, John Bedford's clearly a little more eccentric. He was up early chatting to the people behind Bad Hotel.

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