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Clockwork Racers – multiscreen Micro Machines action
Tentacles: Gaaaah. But also: Mmmmmm!
How indie devs should talk to the press – by the press!
Last week I did a talk at the Launch Conference in Birmingham about how developers should deal with the gaming press. As part of my 'preparations' I asked a bunch of my peers what they thought. Here's what they told me...
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Wall Street Titan: Robot Death from Above
(Ask Donlan – he explained it all to me once.)
Groove Coaster Zero – trance action on iOS
We take a look at the new free-to-play sequel.
On He-Man and staring into the void
There's progression, the game is ridiculously cheap and it fills the void we laughably call our lives - so where's your problems Mister Moaner?
Letterpress – it’s not a productivity app
Alt-Minds is… something… erm… don’t say transmedia!
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Wave Trip – the Bad Hotel guys are back
The musical makers of our favourite audio-obsessed tower defence game are back with another super stylish sound toy, this time in the form of a daring adventure with a level editor!
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Angry Birds: Star Wars – Hooray! Not rubbish!
Angry Birds: Star Wars is a throwback to that halcyon era. It’s seemingly constructed by someone locked in a time capsule that predates The Phantom Menace and, reader, I love it.
The week’s picks: Hungry Giraffe and Verticus’ fallen hero
I’m sure you’ll be too busy bathing in the goopy red glow of Call of Duty headshots to notice – but what about that galling minute between bouts of Team Deathmatch? Or when you’re performing your ablutions?


