Review: Drop7’s secret mode – without any real spoilers regarding Drop7’s secret mode
Drop7’s secret mode has been relatively common knowledge for long enough now that the time has come to – y’know – review it. However, because I can’t be sure that everybody’s discovered it, I thought the decent thing to do would be to review it without really giving anything away about it.
Interview: 600k downloads but Gasketball still “feels like a dud”
Despite widespread critical acclaim, well over half a million downloads and a huge player base, Mikengreg's iPad title Gasketball is struggling in other ways.
Hookshot Inc. caught up with designer Mike Boxleiter in the midst of a soul-searching road trip to find out what's going on.
Robbery Bob: The best kind of burglary
There are two varieties of home intruder. The first is someone obsessed with their next fix, desperate to steal electronic equipment to exchange for a below-market-value pricepoint behind a nearby pub. The second is Robbery Bob.
EA reinvents ghost mode as Clumsy Ninja attacks iTelephone
All the excitment from last night's launching of that phone, including the shocking new ghost mode for Real Racing 3 and the actually quite cute looking Clumsy Ninja. Because assassins are funny too!
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God of Blades: Loreseeker is rather lovely
Listen, I'm not really prepared to stop talking about God of Blades until it's actually out, and it isn't actually out just yet. When is it out? Who knows. Soon. Soon is good enough. While we all wait, though, let's have a look at this Loreseeker thing.
The shocking truth behind Super Hexagon creator’s score scam
Hookshot Inc. carries out its most ambitious and rigorous investigation yet, into the dark mind of Terry Cavanagh, creator of VVVVVV and Super Hexagon, a man who will stop at nothing to cheat his customers out of glory.
Super Hexagon: The joys of waiting
I was looking in a shop window earlier today and it made me think about looking in shop windows. I'm not about to launch into the first bars of The High Street's Dying (and Isn't It Sad?), but I thought I might riff for a few horribly muso moments on Hey! What Happened to Waiting? I'll have my back turned to the audience throughout, obv.
Voyager: the way you make me felt
Voyager is an endless flyer (although, technically, it's not endless) created from bits of sheep (the wool, not the squidgy stuff).
Hookshot Inc. takes a stop-motion look.
Year Walk: Sweden’s interactive answer to the Wicker Man?
The makers of Bumpy Road have turned to horror and mythology with their latest title, Year Walk, a mysterious first-person adventure set in the snowy woods of Sweden
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Granny Smith: Your elder and better
You can't help but think the makers of Granny Smith could've jazzed up their game name a little. Grannies? Grannies aren't cool, while my memories of the popularity of various members of the Munch Bunch suggest that apples aren't down with the kids (in 1987) either.
Hero Academy – it’s a lab as much as a battlefield
Chris is terrible at Hero Academy. Seriously. It's embarrassing.
He is slowly getting better, though - largely because the tutorial has finally taught him something really obvious...
Dishonored: Rat Assassin – yes, it’s Fruit Ninja with rodents
Experience all the thrills of Bethesda's forthcoming stealth adventure – but miniaturised into a rat slashing mini-game. This is marketing these days, guys – non-interactive ads are so dead
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