Last week I did a talk at the Launch Conference in Birmingham about how developers should deal with the gaming press. As part of my 'preparations' I asked a bunch of my peers what they thought. Here's what they told me...
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Last week I did a talk at the Launch Conference in Birmingham about how developers should deal with the gaming press. As part of my 'preparations' I asked a bunch of my peers what they thought. Here's what they told me...
read more
There are 12 days to go. 12 days. And Simon Roth needs £50,000 or it's all over. This being the indie games business in 2012, we're of course talking about a Kickstarter project. We're talking about Maia.
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Don't worry! Somebody has. Somebody named Gaz, actually, and he's done it via the only medium that red will understand: the browser game.
Set pants-laser to stun. We’re going in.
Parkin speaks to the game's creator to find out more about this intriguing genre mash-up.
Parkin looks at why that matters.
Ah, another Kickstarter success story – and this time, it's got nothing to do with a famous developer or the return of a well-known RPG series. This one is about a two-man studio in Shanghai putting together a Roguelike strategy game, in which you fly a spaceship through the galaxy commanding your crew and fighting other craft.
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