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Clockwork Racers – multiscreen Micro Machines action
Oh man, I've been meaning to write about Clockwork racers ever since I saw it at the ExPlay Conference in Bath. It's a really beautiful top-down racer, in the style of Codemasters classic Micro Machines - except you're driving teeny-weeny clockwork robots rather than teeny weeny toy cars.
How indie devs should talk to the press – by the press!
Last week I did a talk at the Launch Conference in Birmingham about how developers should deal with the gaming press. As part of my 'preparations' I asked a bunch of my peers what they thought. Here's what they told me...
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Maia: kickstarting the god game revival
There are 12 days to go. 12 days. And Simon Roth needs £50,000 or it's all over. This being the indie games business in 2012, we're of course talking about a Kickstarter project. We're talking about Maia.
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Alt-Minds is… something… erm… don’t say transmedia!
I'm not sure I can tell you what Alt-Minds is, but I can tell you it looks like something that might happen in the future somehow.
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Stealth Bastard Deluxe: Biddle on fixing Metal Gear Solid
Following Stealth Bastard's gigantic success as a free downloadable PC game, creator Jonathan Biddle is releasing a fleshed-out version for Steam.
We caught up with him to find out more.
The Hookshot bundle watch
Another selection of indie bundle deals and news stories from around the bundling world. This week: Sportsfriends, Harvest and Humble Bundle Android!
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Elite: Dangerous – Braben launches Kickstarter for sequel
It's a good morning when you wake to find David Braben has launched a Kickstarter for a multiplayer sequel to his seminal 1984 space-trading computer game, Elite.
Why does this matter? We'll trade you a click for a story. In space.
Receiver: the ultimate gun game?
Receiver's a bit of an escort mission, really, and the thing you're escorting is your gun. Most shooters are happy to stick with aiming, shooting, and the occasionally button tap to reload. Receiver is not most shooters.
Pid software – beam platforming for XBLA, PSN & Steam
Pluck indie title Pid hit XBLA, PSN and Steam yesterday, taking on the might of Halo 4 and all the other Christmas Goliaths for your attention/.
But it's a quiet treat, worthy of your attention today.
Mike Bithell on the lessons learned at GameCity
The creator of Thomas Was Alone tells us what he found out about his game when he let the likes of Kieron Gillen, Martin Hollis and Adam Saltsman poke about in it
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Janksy – part physics puzzler, part platformer, all good for Windows 8
When it launches on Friday, Windows 8 will have at least one super appealing aspect – the debut game from start-up UK studio, Dlala, a cunning space platforming puzzler, conceived of via text message and written in garages...
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