Hookshot Inc. is a website about downloadable video games that cost $15 or less. We patrol a wild and hectic new frontier in video games, taking aim at the titles that deserve attention – and pulling them directly into the lives of busy players.
Vita

Hungry Giraffe: Neck brace required

Hungry Giraffe: Neck brace required
I’ve been promising developers Laughing Jackal that I’d take their Hungry Giraffe for a spin ever since the dawn of Hookshot Inc. “Play our game!” they said, “S’got a giraffe in it!”. I was like all: “Giraffe! Awesome!”, yet never fed that poor, starving even-toed ungulate mammal.

It’s with relief then, that as it launches on Playstation Mobile continues to sit upon the PlayStation Network as a Mini, to discover that it’s all rather fun.

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Rebel: It’s my favourite PlayStation Mobile launch title!

Rebel: It's my favourite PlayStation Mobile launch title!
Morning! The time has come to ask yourself what your favourite game of the PlayStation Mobile line-up is.

I'm not sure you can say Super Crate Box either, since that feels like cheating. Kind of.

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PlayStation mobile explained

PlayStation mobile explained
PlayStation Mobile launches today for Sony's Vita, mobile phones and tablets.

But what on earth is it and why should you care?

Hookshot Inc. takes a look.

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The Hookshot bundle watch

The Hookshot bundle watch
This week's look at the indie bundles that will turn your hard-earned cash into armfuls of digital games* (*actual digital games do not fill arms)

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Vita’s PlayStation in your palm upgrade: the hidden classics

Vita's PlayStation in your palm upgrade: the hidden classics
The Vita, Sony's voluptuous wierdo handheld now supports PlayStation 1 games, with a slew of titles available for download on the store.

Parkin takes a look at some of the lesser known classics you should investigate.

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Velocity dev: ‘PlayStation Minis > iOS’

Velocity dev: 'PlayStation Minis > iOS'
Sony's PlayStation Minis series of games is sorely misunderstood and under-rated.

But despite its problems, the series has its true believers, including Velocity creator James Marsden, who believes it could a better platform for indie developers than iOS.

Fighting talk.

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A Minis Adventure – help out with this poll, eh?

A Minis Adventure - help out with this poll, eh?
Okay, so it's normally quite hard to get excited about polls, but this one is pretty cool. John Polson - POLson ha ha! - of the wonderful Indiegames blog has put together a series of questions that aims to get at what people actually want from Sony's lovely but sorely under-appreciated platform.

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Ste Pickford on why indie studios should promote each other’s games

Ste Pickford on why indie studios should promote each other's games

Industry veterans, the Pickford brothers, have today asked indie studios to promote brilliant titles produced by other developers. Here, Ste Pickford tells us why they came up with the scheme, and how it's gone down with the indie community.

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Hey Civ! We played Canabalt for 10 years, too.

Hey Civ! We played Canabalt for 10 years, too.
You may have heard about this Redditor who played a single game of Civilisation for 10 years - hopefully finding time to get out for the odd root beer. It's fascinating stuff. After a decade of playing, the world's a "hellish nightmare of suffering and devastation." Uh-oh. Somebody unlocked New Jersey.

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E3 2012: When Vikings Attack – it’s fleets of rage!

E3 2012: When Vikings Attack – it's fleets of rage!

The traditional scrolling brawler returns with this hilarious afront to historical accuracy. Chuck tractors, traffic cones and fairground stalls as modern day British gangs take on the might of the Scandinavian marauders.

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Velocity – review

Velocity - review
Parkin takes a look at FuturLab's latest PSN Mini, an 80s shoot 'em up with a teleporting conceit at its heart that turns a rudimentary game into an essential one.

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Superbrothers accompany Sound Shapes on Vita

Superbrothers accompany Sound Shapes on Vita
Hookshot Inc.'s interest in Sound Shapes is further piqued with the news that Superbrothers, the group of artists and designers behind iOS art-game Sword & Sworcery is to contribute some levels to the project, alongside music created by Indie Game: The Movie's composer, Jim Guthrie.

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