Oh man, I can’t believe I’m telling you this, but sometimes I go to the PSN store on Vita just to listen to that perky, light-hearted piano jazz they play. Sweet.
Okay, that isn’t true, but I often find myself browsing the ranks just to make sure The Red Star is there – it is, but it’s under T, which is kind of weird – and that Tactics Ogre: Let Us Cling Together still has a righteous five stars.
Today, though, I spotted a download add-on for Super Startdust Delta, a game that I really like. It costs £2.39, which I happily spent, and here is what I received:
The Advanced Star Fighter Pack is basically a collection of new modes – most of them feel like mini-games, but they’re slotted in alongside Arcade and Planets, and they just about live up to the comparison.
Endless is probably what you’re buying this download pack for: lovely randomised waves of space rocks and funny little aliens. It’s a joy to play, even if it’s mildly cheeky that it wasn’t in the main release. Beyond that, you’ve got Bomber, which limits your weapons to bombs, and Impact, which limits your weapons to boost. Both of these are a lot more fun than they initially sound, and Impact in particular could be SSD’s own version of Pacifism as far as I’m concerned. Even if they’re not your thing, of course, they’re pretty useful when it comes to just learning how to play the game with a little more finesse.
That leaves Twin-Gun, and Twin-Gun is totally weird. Each stick controls a separate weapon, leaving you to steer your way through the campaign using motion-control alone. It’s actually kind of ace in a needing-three-hands-to-change-a-bike-chain sort of way, but it’s utterly brutal at first. It’s nice to see the developers having fun and experimenting, though, and it provides a fascinating wild card to an otherwise fairly predictable update.