There are 12 days to go. 12 days. And Simon Roth needs £50,000 or it's all over. This being the indie games business in 2012, we're of course talking about a Kickstarter project. We're talking about Maia.
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There are 12 days to go. 12 days. And Simon Roth needs £50,000 or it's all over. This being the indie games business in 2012, we're of course talking about a Kickstarter project. We're talking about Maia.
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Got a new indie project to show off? Want to perform an interpretive dance based on Metal Gear Solid 4? Think you can do a twenty minute stand-up on Activision's best business decisions? OpenGameCity is waiting for you!
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Industry veterans, the Pickford brothers, have today asked indie studios to promote brilliant titles produced by other developers. Here, Ste Pickford tells us why they came up with the scheme, and how it's gone down with the indie community.
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This is what happened when Thomas Was Alone creator Mike Bithell set out to find a Danny Wallace sound-alike for his game narration.
And we also discover why sometimes it's worth taking the odd punt on a celebrity if you want your game to be all it can be.
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Remember the classic top-down racing game, Super Sprint? No, wait... too far back.
Okay, how about Codemasters' nineties sensation Micro Machines, in which you controlled teensy cars, boats and helicopters around kitchens, sand pits and toilet bowls? Ah yes, that rang a bell, right?
Good, we're on the same page of racing history.
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Have you ever wondered what it’d be like if you were in charge of a lunar landing program? If you were in charge – might Neil Armstrong and Buzz Aldrin still be residents of the Sea of Tranquility?
Well now, through the magic of indie gaming and some Raving Rabbid-like Kerbals, you can play at being NASA. Kerbal Space Program is, frankly, a remarkable achievement.
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So. Remember that idea you had for a game that is going to revolutionise the medium?
You know. The one about the marine and the gun and the alien invasion and the explosion? Well, now you have the opportunity to put someone else's money where your mouth is.
At this year's Game Developer's Conference in San Fransisco, Serious Sam 3: BFE publisher Devolver Digital is offering indie developers the opportunity to pitch their game idea to the publisher's CFO Fork Parker.
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