Hookshot Inc. is a website about downloadable video games that cost $15 or less. We patrol a wild and hectic new frontier in video games, taking aim at the titles that deserve attention – and pulling them directly into the lives of busy players.
Posts tagged "pc"

Hot Shot: Hockey?

Hot Shot: Hockey?
Hockey? delivers the sport of Wayne Gretsky - and kings, probably - in all its slippery, face-planting awkwardness. The game, which I'm compelled to admit I read about in this month's issue of PC Gamer, has swiftly reached the point where it's pretty much my favourite sports title of all time, in fact. Not that it was a long list, mind.

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Notch on Minecraft XBLA and Fez!

Notch on Minecraft XBLA and Fez!

We speak to Markus 'Notch' Persson about the success of Minecraft on Xbox and what this means for the future of the game. Plus, there could be some intriguing infrasturcture changes on the way for the fans of the PC multiplayer modes...

Oh, and what's he playing at the moment while he's supposed to be developing 0x10c?

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Hot Shot: Fail-Deadly

Hot Shot: Fail-Deadly
I've been playing Fail-Deadly on and off for months, but since its the work of Josh Sutphin, and he's the lead designer of Starhawk, today seemed like a good day to talk about it again.

Read on for mushroom clouds

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Zoom – warped minimalist platforming

Zoom – warped minimalist platforming

I must confess, I know very little about Wanderlands, the teeny American developer behind such minimalist puzzle treats as Impasse and Midas. However, Donlan insisted that someone had to write about Zoom, the studio's latest browser game, and I am too frightened of him not to do what he requires, lest he release one of his mad cats at me.

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Minecraft Leg

Minecraft Leg
Yeah, we're all playing Minecraft at the moment. But which one of us is hardcore enough to actually injure themselves while playing Minecraft, eh?

It's Chris.

Read on to discover why he's like a grossly over-evolved duck.

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Gone Home – a new adventure in more ways than one

Gone Home – a new adventure in more ways than one

A couple of weeks ago, three ex-members of the Bioshock development team announced that they had left to set up a new studio, The Fullbright Company, and hinted at an ambitious project. Today, the chaps have posted a little more info on their blog, and it looks to be an eerie adventure set in a deserted suburb – although the two key inspirations suggest something very different indeed.

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Why aren’t there more office games?

Why aren't there more office games?

A delightful homebrew game for the NES prompts the question, why aren't more games based in the workplace? With TV programmes and movies constantly mining the office for inspiration and raw, bitter material, why have games neglected cubicle culture?

Is there a great social office sim just waiting to be designed? Or don't game designers get what it's like to spend a whole day filing bank statements in a box room with that guy from the ledgers department who smells like Pepperami? And what is a ledgers department anyway?

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Danny Wallace and the importance of polish

Danny Wallace and the importance of polish

This is what happened when Thomas Was Alone creator Mike Bithell set out to find a Danny Wallace sound-alike for his game narration.

And we also discover why sometimes it's worth taking the odd punt on a celebrity if you want your game to be all it can be.

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Lume and the joy of handcrafting

Lume and the joy of handcrafting

Four years ago, Media Molecule made an enormous impression on PlayStation gamers by showing them that state-of-the-art visuals didn't have to mean high dynamic range lighting and complex shader effects – it could mean something much more personal and artistic.

The latest studio to explore this concept is State of Play, most recently through its gorgeous puzzler, Lume. Here's how the team actually built the set their game is based in.

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Help Kickstart Chuck’s Challenge 3D

Help Kickstart Chuck's Challenge 3D
Remember Chip's Challenge? Niffler does, because it's already made an iOS sequel sort of thing called Chuck's Challenge. Now it's remaking Chuck's Challenge in 3D, and needs your help - via Kickstarter - to get it finished.

More after the jump.

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Hot Shot: Will Fight for Food

Hot Shot: Will Fight for Food
Koala Man needs your help. That's one of my main takeaways from the latest trailer for Will Fight for Food, a role-playing brawler that hits PC and Linux on the 13th April. The game looks wonderfully strange and pleasantly violent. I'm in.

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Steam offers From Holland with Love pack

Steam offers From Holland with Love pack
Hands up if you love Holland. Well, that didn't work. Turns out I can't see any of you. I had my hand up though - it makes putting in the apostrophes a lot harder - and I think Valve had its hand up too. Over on Steam, the Midweek Madness sale is offering a From Holland with Love pack - and you should probably go get it.

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