Hookshot Inc.'s Christian Donlan and Simon Parkin talk about their deep affection for Derek Yu's Spelunky, recently released for XBLA in this, the first Hookshot Inc. YouTube, er, address? read more
Hookshot Inc. vs. YouTube vs. Spelunky
Pugs! Turbans! Bombs! Aaron Sorkin?
Why I haven’t reviewed Deadlight yet
This was meant to be a review of Deadlight. You know: XBLA game, 2D, platforming, zombies. It’s set in a series of mines, right, and you’re this little guy with rope and bombs who…
No, wait. That’s Spelunky.
Spelunky: A link and a pug
I promise I am going to stop writing about Spelunky. Just two more things, though, wrapped up in one final post. Then I'm done.
Honestly.
Probably.
Spelunky: It’s all about the ghost
I love Spelunky, and now that the game's touched down on consoles, it's interesting to see a new audience getting to grips with it, too: picking up strategies, learning some hard lessons, and encountering some of the nastier surprises. One thing's really fascinated me: not many people like the ghost.
Soil yourself with Hookshot Inc’s most diggable games
Spelunky, Derek Yu's randomly-generating, perma-death wielding spelunking indie game adventure, is out on Xbox Live Arcade today.
This - combined with Independence Day - got us thinking: what are our favourite dig 'em ups? read more


