Hookshot Inc. is a website about downloadable video games that cost $15 or less. We patrol a wild and hectic new frontier in video games, taking aim at the titles that deserve attention – and pulling them directly into the lives of busy players.
Posts tagged "xbla"

Downloadable Classics

Downloadable Classics
What if downloadable game designers ran out of ideas and had to start stealing from great literature? What if Gravity's Rainbow turned up as a Missile Command clone? What if-- Oh, you get the point.

read more

Minecraft for Xbox: four-player splitscreen! Avatar collections! More!

Minecraft for Xbox: four-player splitscreen! Avatar collections! More!

Last week, I asked for your questions on the Xbox version of Minecraft. I put them to the game's lead producer, Roger Carpenter.

The big revelation was the multiplayer mode. And Avatar collectons! But he also told us about skins, textures and Kinect support...

read more

Review: Nexuiz

Review: Nexuiz
★★☆☆☆

It’s fitting that Nexuiz’s title suggests someone fell asleep on the keyboard halfway through coming up with it, since there’s dribble on my gamepad from a brief snooze during the match-making process.

One would hazard a guess that there’s not a huge crowd playing this arena shooter throwback…

read more

Feature: How Haunt “challenges the very essence of XBLA”

Feature: How Haunt "challenges the very essence of XBLA"
It's been described as the Kinect-defining experience on Xbox 360 and is a game that employs the talents of gaming luminaries Tim Schafer and Masaya Matsuura.

Yet Haunt, released on XBLA last month, has struggled to find an audience to enjoy its haunted mansion vision.

Hookshot Inc. spoke with Dewi Tanner, the game's producer, to face these fears.

read more

Hot Shot: Shoot Many Robots

Hot Shot: Shoot Many Robots
Hookshot Inc. had a fiddle with Shoot Many Robots before it was EVEN BORN.

We enjoyed every minute of it, however, so we thought that giving everybody a two week warning to its release over XBLA and PSN was necessary.

read more

Review: Alan Wake’s American Nightmare

Review: Alan Wake's American Nightmare
★★☆☆☆

The problem with Alan Wake's American Nightmare isn't so much that it's buried deeply up its own arse, it's more that it doesn’t know whose arse it actually wants to occupy. Its tone is all over the shop. Is it a Twilight Zone episode riff? Is it a Tarantino? Should we be taking it seriously and, if not, why isn't it funny or knowing?

read more

Sine Mora – dieselpunk shooting craziness arriving on March 21

Sine Mora – dieselpunk shooting craziness arriving on March 21

Some fools would probably has believe that there are enough semi-traditional, 2D-ish shooters on XBLA and PSN, thank you very much – mostly because there are around three million of them.

I'm not sure, especially as the next one on the production line is by Grasshopper Manufacture...

read more

Getting Splatted on XBLA

Getting Splatted on XBLA

According to an experiment involving 34 Finnish students and a copy of the game James Bond: Night Fire (what could possibly go wrong?), the research squad found that wounding and death may increase aspects of positive emotion. Apparently, it's the momentary sense of relief when we're moved from the tension of active play.

I think it's because we're sick in the head. But whatever.

read more

Review: Warp

Review: Warp
★★★★

Trapdoor, the makers of this fine stealth puzzler, clearly love Valve. It comes through in the game’s beautiful, minimalist visual design; it is there in the sterile lab setting, and it transmits via the carefully crafted physics tasks. This love also radiates from the game’s irreverent sense of humour.

Warp is funny and clever and involving. It touches at gameplay tropes that Valve has always embraced.

read more

With The Swindle 360 on hold, Size Five talks Microsoft and Indies

With The Swindle 360 on hold, Size Five talks Microsoft and Indies
Having put development on The Swindle's 360 release on hold, Size Five Game's Dan Marshall talks to Hookshot Inc. about Microsoft's indie channels - why he's reluctant to aim directly for a console release, and his hopes for a glorious indie future.

read more

Snapshot: From Dust

Snapshot: From Dust
Welcome to the first episode of Snapshot, a regular series taking a quick look at some of the big moments from downloadable games. (We should have called it SnapShot, probably, but I hate that kind of thing.)

Today, Eric Chahi’s luminous Hoover-‘em-up gets the Snapshot treatment, thanks to a level that encourages you to drop the deity stuff and break out your art tools. Ready to paint with mountains? Let’s go.

read more

Review: Happy Action Theater

Review: Happy Action Theater
It’s time to move the coffee table. It’s time to shove the sofa as tight as it can go to the wall. Because, that’s right, the curtain is about to rise on Tim Schafer’s Happy Action Theatre.

Release the inner child in 3, 2, 1…

read more