Hurray, it's that time of year again, when lesser mortals go to beach resorts and have sand kicked in their faces, while heroic Xbox gamers stay in to be entertained by a stream of fabulous downloadable titles. The 2012 instalment of Microsoft's popular Summer of Arcade features five new titles handpicked by Xbox experts and fed to us in weekly game gulps.
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Today I'm speaking to Roger Carpenter, Microsoft's lead producer on the Xbox conversion of Minecraft – and I want your questions.
And this is not because I am too lazy to think of my own.
Last week, we took a look at block-building pretender, FortressCraft
. Today, we interrogate 4J Studios about the XBLA conversion of Minecraft.
How much has Notch been involved, and can we expect any fresh new additions to the recipe?
And how do you re-think Minecraft for a vast online community with no experience of the game – and no mouse and keyboard?